
Xerath
The Magus Ascendant
Mage / Support · Mana · Ranged
About
Xerath, the Magus Ascendant, is a mage and support champion who uses Mana as a resource and attacks at range. Their kit focuses on magic damage.
On the official scale, difficulty is 8 out of 10: a champion hard and needs practice to perform well.
Compared with other champions, Xerath starts with below average HP (575), below average armor (22) and average move speed (340). Attack range is 525 units.
Xerath has 9 skins besides the default look.
Difficulty
Abilities

Passive · Mana Surge
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

Q · Arcanopulse
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Cooldown: 9/8/7/6/5s · Cost: 80/90/100/110/120

W · Eye of Destruction
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Cooldown: 14/13/12/11/10s · Cost: 80/90/100/110/120

E · Shocking Orb
Deals magic damage to an enemy and stuns them.
Cooldown: 13/12.5/12/11.5/11s · Cost: 60/65/70/75/80

R (Ultimate) · Rite of the Arcane
Xerath immobilizes himself and gains numerous long-range barrages.
Cooldown: 130/115/100s · Cost: 100
Tips for playing Xerath
- It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
- Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
- If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.
Tips for playing against Xerath
- Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
- Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
- Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.
Base stats
- HP
- 575 (+106 per level)
- Mana
- 400 (+22 per level)
- Armor
- 22 (+4.7 per level)
- Magic resist
- 30 (+1.3 per level)
- Attack damage
- 55
- Attack speed
- 0.658 (+1.36 per level)
- Move speed
- 340
- Range
- 525
Lore
Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.
Skins (10)
Xerath
Runeborn Xerath
Battlecast Xerath
Scorched Earth Xerath
Guardian of the Sands Xerath
Dark Star Xerath
Arcana Xerath
Astronaut Xerath
Crystalis Indomitus Xerath
Corrupted Petricite Xerath
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