Sonic Boom
Normal Trap

During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
About the card
Sonic Boom is a Normal Trap card.
It belongs to the Mecha Phantom Beast archetype.
It is unrestricted on the TCG Forbidden & Limited List: a deck can run up to 3 copies.
It came out in the TCG in 2013 and has been printed in 2 sets, from the first (Judgment of the Light) to the latest (2014 Mega-Tin Mega Pack).
Sets it was printed in
- 2014 Mega-Tin Mega Pack 2014C Common
- Judgment of the Light 2013C Common
More Mecha Phantom Beast cards
Mecha Phantom Beast Dracossack
Mecha Phantom Beast O-Lion
Mecha Phantom Beast Auroradon
Mecha Phantom Beast Coltwing
Mecha Phantom Beast Tetherwolf
Mecha Phantom Beast Warbluran
Mecha Phantom Beast Hamstrat
Mecha Phantom Beast Blackfalcon
Mecha Phantom Beast Megaraptor
Mecha Phantom Beast Jaculuslan
Mecha Phantom Beast Blue Impala
Mecha Phantom Beast Concoruda
Card data and images provided by YGOPRODeck.