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Wonder Room

Category
Status
Power
—
Accuracy
—
PP
10
Priority
0
Generation
5

About the move

Wonder Room is a status Psychic-type move introduced in generation 5.

It deals no direct damage and has guaranteed accuracy (it never misses) and 10 PP.

97 Pokémon can learn Wonder Room, such as Clefairy, Clefable, Psyduck, Golduck and Abra.

Official effect

All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Pokémon that learn it (97)