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Extrasensory

Category
Special
Power
80
Accuracy
100%
PP
20
Priority
0
Generation
3

About the move

Extrasensory is a special Psychic-type move introduced in generation 3.

It has 80 power, 100% accuracy and 20 PP.

On top of that, the move has a 10% chance to make the target flinch.

As a Psychic-type move, it is super effective against Fighting and Poison Pokémon, not very effective against Psychic and Steel and has no effect on Dark. Psychic-type Pokémon get a 50% damage bonus (STAB) when using it.

59 Pokémon can learn Extrasensory, such as Vulpix, Ninetales, Exeggcute, Exeggutor and Articuno.

Official effect

Has a chance to make the target flinch.

Pokémon that learn it (59)