
Kindred
The Eternal Hunters
Marksman · Mana · Ranged
About
Kindred, The Eternal Hunters, is a marksman champion who uses Mana as a resource and attacks at range. Their kit focuses on physical damage.
On the official scale, difficulty is 4 out of 10: a champion of medium difficulty.
Compared with other champions, Kindred starts with average HP (595), average armor (29) and average move speed (325). Attack range is 500 units.
Kindred has 9 skins besides the default look.
Difficulty
Abilities

Passive · Mark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Q · Dance of Arrows
Kindred tumbles and shoots up to three arrows at nearby targets.
Cooldown: 9s · Cost: 35

W · Wolf's Frenzy
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cooldown: 18/17/16/15/14s · Cost: 40

E · Mounting Dread
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown: 14/12.5/11/9.5/8s

R (Ultimate) · Lamb's Respite
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cooldown: 160/140/120s · Cost: 100
Tips for playing Kindred
- Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy.
- Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on.
- Don't go in first to a large team fight. Wait for your teammates to initiate.
Tips for playing against Kindred
- Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously.
- Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output.
- When Kindred uses Lamb's Respite get inside, it stops all champions from dying.
Base stats
- HP
- 595 (+104 per level)
- Mana
- 300 (+35 per level)
- Armor
- 29 (+4.7 per level)
- Magic resist
- 33 (+1.1 per level)
- Attack damage
- 65
- Attack speed
- 0.625 (+3.5 per level)
- Move speed
- 325
- Range
- 500
Lore
Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.
Skins (10)
Kindred
Shadowfire Kindred
Super Galaxy Kindred
Spirit Blossom Kindred
Porcelain Kindred
Woof and Lamb Kindred
DRX Kindred
Prestige Porcelain Kindred
Chosen of the Wolf Kindred
Pandemonium Kindred
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