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Hecarim

Hecarim

The Shadow of War

Fighter / Tank · Mana · Melee

About

Hecarim, the Shadow of War, is a fighter and tank champion who uses Mana as a resource and attacks at melee range. Their kit focuses on physical damage.

On the official scale, difficulty is 6 out of 10: a champion of medium difficulty.

Compared with other champions, Hecarim starts with average HP (625), above average armor (32) and average move speed (345). Attack range is 175 units.

Hecarim has 12 skins besides the default look.

Difficulty

Attack8
Defense6
Magic4
Difficulty6

Abilities

  • Passive · Warpath

    Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

  • Q · Rampage

    Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

    Cooldown: 4s · Cost: 28/26/24/22/20

  • W · Spirit of Dread

    Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

    Cooldown: 14s · Cost: 50/55/60/65/70

  • E · Devastating Charge

    Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

    Cooldown: 20/19/18/17/16s · Cost: 60

  • R (Ultimate) · Onslaught of Shadows

    Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

    Cooldown: 140/120/100s · Cost: 100

Tips for playing Hecarim

  • Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
  • Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.

Tips for playing against Hecarim

  • Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
  • Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.

Base stats

HP
625 (+106 per level)
Mana
280 (+40 per level)
Armor
32 (+5.45 per level)
Magic resist
32 (+2.05 per level)
Attack damage
66
Attack speed
0.67 (+2.5 per level)
Move speed
345
Range
175

Lore

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.

Skins (13)

  • defaultHecarim
  • Blood Knight HecarimBlood Knight Hecarim
  • Reaper HecarimReaper Hecarim
  • Headless HecarimHeadless Hecarim
  • Arcade HecarimArcade Hecarim
  • Elderwood HecarimElderwood Hecarim
  • Worldbreaker HecarimWorldbreaker Hecarim
  • Lancer Zero HecarimLancer Zero Hecarim
  • High Noon HecarimHigh Noon Hecarim
  • Cosmic Charger HecarimCosmic Charger Hecarim
  • Arcana HecarimArcana Hecarim
  • Winterblessed HecarimWinterblessed Hecarim
  • Nightbringer HecarimNightbringer Hecarim

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