
Hecarim
The Shadow of War
Fighter / Tank · Mana · Melee
About
Hecarim, the Shadow of War, is a fighter and tank champion who uses Mana as a resource and attacks at melee range. Their kit focuses on physical damage.
On the official scale, difficulty is 6 out of 10: a champion of medium difficulty.
Compared with other champions, Hecarim starts with average HP (625), above average armor (32) and average move speed (345). Attack range is 175 units.
Hecarim has 12 skins besides the default look.
Difficulty
Abilities

Passive · Warpath
Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Q · Rampage
Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
Cooldown: 4s · Cost: 28/26/24/22/20

W · Spirit of Dread
Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
Cooldown: 14s · Cost: 50/55/60/65/70

E · Devastating Charge
Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Cooldown: 20/19/18/17/16s · Cost: 60

R (Ultimate) · Onslaught of Shadows
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
Cooldown: 140/120/100s · Cost: 100
Tips for playing Hecarim
- Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
- Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.
Tips for playing against Hecarim
- Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
- Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.
Base stats
- HP
- 625 (+106 per level)
- Mana
- 280 (+40 per level)
- Armor
- 32 (+5.45 per level)
- Magic resist
- 32 (+2.05 per level)
- Attack damage
- 66
- Attack speed
- 0.67 (+2.5 per level)
- Move speed
- 345
- Range
- 175
Lore
Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.
Skins (13)
Hecarim
Blood Knight Hecarim
Reaper Hecarim
Headless Hecarim
Arcade Hecarim
Elderwood Hecarim
Worldbreaker Hecarim
Lancer Zero Hecarim
High Noon Hecarim
Cosmic Charger Hecarim
Arcana Hecarim
Winterblessed Hecarim
Nightbringer Hecarim
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