
Diana
Scorn of the Moon
Fighter / Assassin · Mana · Melee
About
Diana, Scorn of the Moon, is a fighter and assassin champion who uses Mana as a resource and attacks at melee range. Their kit focuses on magic damage.
On the official scale, difficulty is 4 out of 10: a champion of medium difficulty.
Compared with other champions, Diana starts with average HP (640), average armor (31) and average move speed (345). Attack range is 150 units.
Diana has 16 skins besides the default look.
Difficulty
Abilities

Passive · Moonsilver Blade
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Q · Crescent Strike
Unleashes a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.
Cooldown: 8/7.5/7/6.5/6s · Cost: 50

W · Pale Cascade
Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.
Cooldown: 15/13.5/12/10.5/9s · Cost: 40/45/50/55/60

E · Lunar Rush
Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
Cooldown: 22/20/18/16/14s · Cost: 40/45/50/55/60

R (Ultimate) · Moonfall
Diana reveals and draws in all nearby enemies and slows them. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.
Cooldown: 100/90/80s · Cost: 100
Tips for playing Diana
- Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
- Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
- Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
Tips for playing against Diana
- Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
- Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
- Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.
Base stats
- HP
- 640 (+109 per level)
- Mana
- 375 (+25 per level)
- Armor
- 31 (+4.3 per level)
- Magic resist
- 32 (+2.05 per level)
- Attack damage
- 57
- Attack speed
- 0.625 (+2 per level)
- Move speed
- 345
- Range
- 150
Lore
Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.
Skins (17)
Diana
Dark Valkyrie Diana
Lunar Goddess Diana
Infernal Diana
Blood Moon Diana
Dark Waters Diana
Dragonslayer Diana
Battle Queen Diana
Prestige Battle Queen Diana
Sentinel Diana
Firecracker Diana
Winterblessed Diana
Heavenscale Diana
Dark Cosmic Diana
Prestige Dark Cosmic Diana
Eternal Aspect Diana
Eclipse Eternal Aspect Diana
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