
Azir
The Emperor of the Sands
Mage / Marksman · Mana · Ranged
About
Azir, the Emperor of the Sands, is a mage and marksman champion who uses Mana as a resource and attacks at range. Their kit focuses on magic damage.
On the official scale, difficulty is 9 out of 10: a champion very hard, one of the most demanding champions in the game.
Compared with other champions, Azir starts with below average HP (575), below average armor (25) and average move speed (330). Attack range is 525 units.
Azir has 7 skins besides the default look.
Difficulty
Abilities

Passive · Shurima's Legacy
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Q · Conquering Sands
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Cooldown: 14/12/10/8/6s · Cost: 70/80/90/100/110

W · Arise!
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
Cooldown: 1.5s · Cost: 40/35/30/25/20

E · Shifting Sands
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Cooldown: 22/20.5/19/17.5/16s · Cost: 60

R (Ultimate) · Emperor's Divide
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.
Cooldown: 120/105/90s · Cost: 100
Tips for playing Azir
- Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
- In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
- Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
- Be a bird!
Tips for playing against Azir
- Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
- Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
- Try to think of Sand Soldiers as fire. Don't stand in the fire.
Base stats
- HP
- 575 (+108 per level)
- Mana
- 320 (+40 per level)
- Armor
- 25 (+5 per level)
- Magic resist
- 30 (+1.3 per level)
- Attack damage
- 56
- Attack speed
- 0.625 (+5 per level)
- Move speed
- 330
- Range
- 525
Lore
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.
Skins (8)
Azir
Galactic Azir
Gravelord Azir
SKT T1 Azir
Warring Kingdoms Azir
Elderwood Azir
Worlds 2022 Azir
Attorney Azir
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