Taverna dos Jogos

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Every tavern minion by tier, every hero with their Hero Power and every tavern spell from Hearthstone Battlegrounds.

Data updated on October 20, 2026

Tier:
Tribe:
  • Joyous

    Joyous ★1 2/3

    Aberration

    Battlecry: Give your Deity +2/+1.

  • Bubble Gunner

    Bubble Gunner ★1 2/3

    Murloc

    Battlecry: Gain a random Bonus Keyword.

  • Southsea Busker

    Southsea Busker ★1 3/1

    Pirate

    Battlecry: Gain 1 Gold next turn.

  • Flighty Scout

    Flighty Scout ★1 3/3

    Murloc

    Start of Combat: If this minion is in your hand, summon a copy of it.

  • Harmless Bonehead

    Harmless Bonehead ★1 1/1

    Undead

    Deathrattle: Summon two 1/1 Skeletons.

  • Tusked Camper

    Tusked Camper ★1 2/3

    Quilboar

    Rally: This plays a Blood Gem on itself.

  • Suspicious Prisonguard

    Suspicious Prisonguard ★1 3/3

    Activate (1): Give another minion +3/+3.

  • Risen Rider

    Risen Rider ★1 2/1

    Undead

    Taunt Reborn

  • Crackling Cyclone

    Crackling Cyclone ★1 2/1

    Elemental

    Divine Shield Windfury

  • Wrath Weaver

    Wrath Weaver ★1 1/3

    Demon

    After you play a Demon, deal 1 damage to your hero and gain +2/+2.

  • Fleeing Fugitive

    Fleeing Fugitive ★1 5/2

    Naga

    Whenever you cast a spell on this, gain +1 Health.

  • Razorfen Geomancer

    Razorfen Geomancer ★1 2/1

    Quilboar

    Battlecry: Get 2 Blood Gems.

  • Rot Hide Gnoll

    Rot Hide Gnoll ★1 1/4

    Undead

    Has +1 Attack for each friendly minion that died this combat.

  • Glim Guardian

    Glim Guardian ★1 1/4

    Dragon

    Rally: Gain +2 Attack.

  • Dune Dweller

    Dune Dweller ★1 3/3

    Elemental

    Battlecry: Give Elementals in the Tavern +1/+1 this game.

  • Aureate Laureate

    Aureate Laureate ★1 2/2

    Pirate

    Divine Shield This minion is always Golden, but doesn't give a Triple Reward.

  • Mini-Myrmidon

    Mini-Myrmidon ★1 1/4

    Naga

    Spellcraft: Give a minion +2 Attack until next turn.

  • Flittering Bat

    Flittering Bat ★1 1/4

    Beast

    Rally: Summon a 1/1 Beast.

  • Lullabot

    Lullabot ★1 2/2

    Mech

    Magnetic At the end of your turn, gain +1 Health.

  • Dark Paradox

    Dark Paradox ★1 1/1

    All

    This has a different Dark Gift, stats, and Tier each game!

  • Passenger

    Passenger ★1 2/2

    The first time your team Passes each turn, gain +1/+2.

  • Buzzing Vermin

    Buzzing Vermin ★1 1/1

    Beast

    Taunt Deathrattle: Summon a 2/2 Beetle.

  • Cord Puller

    Cord Puller ★1 1/1

    Mech

    Divine Shield Deathrattle: Summon a 1/1 Microbot.

  • Scarlet Survivor

    Scarlet Survivor ★1 3/3

    Dragon

    Once this reaches 6 Attack, gain Divine Shield.

  • Ominous Seer

    Ominous Seer ★1 2/1

    Demon / Naga

    Battlecry: The next Tavern spell you buy costs (1) less.

  • Zoatroid

    Zoatroid ★1 3/2

    Aberration

    When you sell this, get a 0/2 Tentacle with Taunt.

  • Blue Volumizer

    Blue Volumizer ★2 1/3

    Mech

    Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Health this game (wherever they are).

  • Green Volumizer

    Green Volumizer ★2 3/3

    Mech

    Magnetic. The first time this is played or Magnetized, your Volumizers have +1/+1 this game (wherever they are).

  • Red Volumizer

    Red Volumizer ★2 3/1

    Mech

    Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Attack this game (wherever they are).

  • Wanderer Cho

    Wanderer Cho ★2 4/3

    One Pass each turn is free. (1 left!)

  • Brain Rotter

    Brain Rotter ★2 3/4

    Aberration

    Activate (0): Discard a card to give your Deity +2/+2.

  • Laboratory Assistant

    Laboratory Assistant ★2 3/4

    Demon

    Battlecry: Add a Fodder to your next 3 Refreshes.

  • Patient Scout

    Patient Scout ★2 1/1

    When you sell this, Discover a Tier 1 minion. (Improves each turn!)

  • Humming Bird

    Humming Bird ★2 1/4

    Beast

    Start of Combat: For the rest of this combat, your Beasts have +1 Attack.

  • Fire Baller

    Fire Baller ★2 4/3

    Elemental

    When you sell this, give your minions +1 Attack. Improve your future Ballers.

  • Snow Baller

    Snow Baller ★2 3/4

    Elemental

    When you sell this, give your minions +1 Health. Improve your future Ballers.

  • Intrepid Botanist

    Intrepid Botanist ★2 3/4

    Choose One - Your Tavern spells give an extra +1 Attack this game; or +1 Health.

  • Eternal Knight

    Eternal Knight ★2 4/2

    Undead

    Has +4/+2 for each friendly Eternal Knight that died this game (wherever this is).

  • Scarlet Skull

    Scarlet Skull ★2 2/1

    Undead

    Reborn Deathrattle: Give a friendly Undead +1/+2.

  • Shell Collector

    Shell Collector ★2 4/3

    Naga

    Battlecry: Get a Tavern Coin.

  • Decoy Conjurer

    Decoy Conjurer ★2 3/4

    Activate (2): Steal the highest-Attack minion in the Tavern.

  • Underrot Spawn

    Underrot Spawn ★2 2/2

    Aberration

    Deathrattle: Summon an 0/2 Tentacle with Taunt. Give your minions +1 Attack.

  • Sellemental

    Sellemental ★2 3/3

    Elemental

    When you sell this, get a 3/3 Elemental.

  • Very Hungry Winterfinner

    Very Hungry Winterfinner ★2 2/6

    Murloc

    Taunt Whenever this takes damage, give a minion in your hand +2/+1.

  • Forest Rover

    Forest Rover ★2 1/1

    Beast

    Battlecry: Your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle.

  • Bilgewater Breakout

    Bilgewater Breakout ★2 3/2

    Pirate

    Battlecry: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.

  • Generous Geomancer

    Generous Geomancer ★2 1/1

    Quilboar

    Deathrattle: You and your teammate each get a Blood Gem.

  • Bronze Warden

    Bronze Warden ★2 2/1

    Dragon

    Divine Shield Reborn

  • Mechagnome Interpreter

    Mechagnome Interpreter ★2 3/1

    Mech

    Whenever you play or Magnetize a Mech, give it +3/+1.

  • Roadboar

    Roadboar ★2 2/4

    Quilboar

    Rally: Get a Blood Gem.

  • Crater Miner

    Crater Miner ★2 2/2

    Quilboar

    Choose One - Get 2 Blood Gems; or Get a Gem Day.

  • Nerubian Deathswarmer

    Nerubian Deathswarmer ★2 1/4

    Undead

    Battlecry: Your Undead have +1 Attack this game (wherever they are).

  • Clever Castaway

    Clever Castaway ★2 2/3

    Pirate

    Activate (2): Discover a Tavern spell.

  • Mind Muck

    Mind Muck ★2 3/2

    Demon

    Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats.

  • Lurking Lionfish

    Lurking Lionfish ★2 3/4

    Beast

    Activate (2): Choose a card in the Tavern. Replace it with a Fishbait for your left-most Beast to attack.

  • Prodigious Tusker

    Prodigious Tusker ★2 2/5

    Quilboar

    Whenever another friendly minion attacks, this plays a Blood Gem on it.

  • Wandering Willbreaker

    Wandering Willbreaker ★2 1/3

    Aberration

    When you sell this, get 2 random Tavern spells. When you play one, discard the other.

  • Soul Rewinder

    Soul Rewinder ★2 4/2

    Demon

    After your hero takes damage, rewind it and give this +2 Health.

  • Expert Aviator

    Expert Aviator ★2 3/5

    Murloc

    Rally: Summon the highest- Attack Murloc from your hand for this combat only.

  • Tad

    Tad ★2 2/2

    Murloc

    When you sell this, get a random Murloc.

  • Surfing Sylvar

    Surfing Sylvar ★2 1/2

    Pirate

    At the end of your turn, give adjacent minions +1 Attack. Repeat for each friendly Golden minion.

  • Electric Synthesizer

    Electric Synthesizer ★2 3/4

    Dragon

    Battlecry and Start of Combat: Give your other Dragons +1/+1.

  • Friendly Saloonkeeper

    Friendly Saloonkeeper ★2 3/4

    Battlecry: Your teammate gets a Tavern Coin.

  • Tarecgosa

    Tarecgosa ★2 4/4

    Dragon

    This permanently keeps Bonus Keywords and stats gained in combat.

  • Thaumaturgist

    Thaumaturgist ★2 1/2

    Naga

    Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 3 spells you've cast this game!)

  • Gathering Stormer

    Gathering Stormer ★2 5/1

    Elemental

    When you sell this, your teammate gains 1 Gold. (Improves each turn!)

  • Lava Lurker

    Lava Lurker ★2 2/5

    Naga

    The first Spellcraft spell played from hand on this each turn is permanent. (1 left!)

  • Thorned Trailblazer

    Thorned Trailblazer ★3 4/5

    Quilboar

    One Choose One card each turn has both effects combined. (1 left!)

  • Auto Accelerator

    Auto Accelerator ★3 3/3

    Mech

    Battlecry: Get a random Magnetic Volumizer.

  • Vicious Mindslasher

    Vicious Mindslasher ★3 1/2

    Aberration

    Whenever you cast a Tavern spell, give this and your Deity +1/+2.

  • Accord-o-Tron

    Accord-o-Tron ★3 3/3

    Mech

    Magnetic At the start of your turn, gain 1 Gold.

  • Azsharan Cutlassier

    Azsharan Cutlassier ★3 6/4

    Pirate

    Battlecry: Your Tavern spells give an extra +1 Attack this game.

  • Locked-up Mutineer

    Locked-up Mutineer ★3 6/3

    Pirate

    Deathrattle: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.

  • Trapped Clapper

    Trapped Clapper ★3 2/2

    Demon

    Deathrattle: Add a Fodder to your next 3 Refreshes.

  • Mangled Bandit

    Mangled Bandit ★3 3/3

    Quilboar

    Activate (0): Discard a card to get 3 Blood Gems.

  • Timecap'n Hooktail

    Timecap'n Hooktail ★3 1/4

    Dragon / Pirate

    Whenever you cast a Tavern spell, give your minions +1 Attack.

  • Voidpriest Cloner

    Voidpriest Cloner ★3 5/6

    Aberration

    After you discard a card, Pass a plain copy of it. (Once per turn.)

  • Diremuck Forager

    Diremuck Forager ★3 4/5

    Murloc

    Start of Combat: When you have space, summon the highest-Attack Murloc from your hand for this combat only.

  • Fruit Vendor

    Fruit Vendor ★3 3/6

    Activate (1): Get 2 Tavern Dish Bananas.

  • Orc-estra Conductor

    Orc-estra Conductor ★3 4/4

    Battlecry: Give a minion +2/+2 (Improved by each Orc-estra your team has played this game).

  • Greedy Conniver

    Greedy Conniver ★3 7/7

    Pirate

    If this is Golden when you sell it, Discover a Tier 7 minion.

  • Fetid Corroder

    Fetid Corroder ★3 3/3

    Aberration

    Battlecry: Get a Sludge Corrosion.

  • Relentless Deflector

    Relentless Deflector ★3 5/4

    Mech

    Has Taunt while this has Divine Shield. Avenge (3): Gain Divine Shield.

  • Doting Dracthyr

    Doting Dracthyr ★3 4/3

    Dragon

    At the end of your turn, give your teammate's minions +1 Attack.

  • Blue Whelp

    Blue Whelp ★3 1/5

    Dragon

    Rally: Your Tavern spells give an extra +1 Health this game.

  • Wildfire Elemental

    Wildfire Elemental ★3 6/3

    Elemental

    After this attacks and kills a minion, deal excess damage to an adjacent enemy.

  • Abyssal Envoy

    Abyssal Envoy ★3 2/2

    Aberration

    Activate (0): Discard a card to get a random Tavern spell.

  • Sprightly Scarab

    Sprightly Scarab ★3 3/1

    Beast

    Choose One - Give a Beast +1/+1 and Reborn; or +4 Attack and Windfury.

  • Deadly Spore

    Deadly Spore ★3 1/1

    Venomous

  • Wolf Pup

    Wolf Pup ★3 3/6

    Beast

    Rally: Give your other minions +4/+1.

  • Unwilling Slacker

    Unwilling Slacker ★3 3/2

    Aberration

    Deathrattle: Get a random 1-Cost Tavern spell.

  • Gem Rat

    Gem Rat ★3 4/4

    Quilboar

    At the end of your turn, get a Gem Day.

  • Fearless Foodie

    Fearless Foodie ★3 2/4

    Quilboar

    Choose One - Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.

  • Amber Guardian

    Amber Guardian ★3 3/2

    Dragon

    Taunt Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield.

  • Devout Hellcaller

    Devout Hellcaller ★3 4/4

    Demon

    After another friendly Demon deals damage, gain +2/+2 permanently.

  • Sly Infiltrator

    Sly Infiltrator ★3 4/5

    Quilboar

    Choose One - Gain 2 free Refreshes; or Get 3 Blood Gems.

  • Jumping Jack

    Jumping Jack ★3 3/4

    All

    After the first time this is sold, Pass it.

  • Disguised Graverobber

    Disguised Graverobber ★3 4/4

    Battlecry: Destroy a friendly Undead to get a plain copy of it.

  • Tasty Lobster

    Tasty Lobster ★3 2/1

    Beast

    Deathrattle: Give a random friendly Beast +2/+1. Improve your future Tasty Lobsters.

  • Trench Fighter

    Trench Fighter ★3 3/3

    Quilboar

    At the end of your turn, get a Gem Confiscation.

  • Malchezaar, Prince of Dance

    Malchezaar, Prince of Dance ★3 4/3

    Demon

    Two Refreshes each turn cost Health instead of Gold. (2 left!)

  • Prosthetic Hand

    Prosthetic Hand ★3 3/1

    Undead / Mech

    Magnetic, Reborn Can Magnetize to Mechs or Undead.

  • Shoalfin Mystic

    Shoalfin Mystic ★3 4/4

    Murloc

    When you sell this, your Tavern spells give an extra +1/+1 this game.

  • Annoy-o-Module

    Annoy-o-Module ★3 2/4

    Mech

    Magnetic Divine Shield Taunt

  • Hired Mount

    Hired Mount ★3 3/5

    Dragon

    Activate (2): Get a random Chromadrake.

  • Mummifier

    Mummifier ★3 5/2

    Undead

    Deathrattle: Give a different friendly Undead Reborn.

  • Waveling

    Waveling ★3 5/1

    Elemental

    Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4.

  • Treasure Parrot

    Treasure Parrot ★3 5/5

    Beast / Pirate

    Once this deals 35 damage, get a Golden Touch. (35 left!)

  • Plunder Pal

    Plunder Pal ★3 2/2

    Pirate

    At the start of your turn, you and your teammate each gain 1 Gold.

  • Deep-Sea Angler

    Deep-Sea Angler ★3 2/3

    Naga

    Spellcraft: Give a minion +2/+6 and Taunt until next turn.

  • Iron Groundskeeper

    Iron Groundskeeper ★3 2/2

    Battlecry: Get 2 copies of Fortify.

  • Bottom Feeder

    Bottom Feeder ★3 3/4

    Murloc

    At the end of your turn, you and your teammate each get a random Tier 1 card.

  • Roaring Recruiter

    Roaring Recruiter ★3 2/8

    Dragon

    Whenever another friendly Dragon attacks, give it +3/+1.

  • Handless Forsaken

    Handless Forsaken ★3 2/1

    Undead

    Deathrattle: Summon a 2/1 Hand with Reborn.

  • Rescue Bot

    Rescue Bot ★3 2/1

    Mech

    Taunt Deathrattle: Get a Repair Job.

  • Drifting Sacrifice

    Drifting Sacrifice ★3 2/1

    Aberration

    Reborn Deathrattle: Give your Deity +2/+1.

  • Puddle Prancer

    Puddle Prancer ★3 4/4

    Murloc

    After this is Passed, gain +4/+4.

  • Waverider

    Waverider ★3 2/6

    Naga

    Spellcraft: Give a minion +2/+2. If it's a Naga, also give it Windfury until next turn.

  • Wheeled Crewmate

    Wheeled Crewmate ★3 6/3

    Pirate

    Deathrattle: Reduce the Cost of upgrading your team's Taverns by (1).

  • Cadaver Caretaker

    Cadaver Caretaker ★3 3/3

    Undead

    Deathrattle: Summon three 1/1 Skeletons.

  • Leyline Surfacer

    Leyline Surfacer ★4 4/6

    Elemental

    Battlecry and Deathrattle: Get an Arcane Absorption.

  • Faceless Operative

    Faceless Operative ★4 4/2

    Aberration

    When you sell this, get 2 random Aberrations. When you play one, discard the other.

  • Zesty Shaker

    Zesty Shaker ★4 6/7

    Naga

    Once per turn, when a Spellcraft spell is played on this, get a new copy of it.

  • Feisty Freshwater

    Feisty Freshwater ★4 6/4

    Elemental

    Deathrattle: You and your teammate each gain two free Refreshes.

  • Bronze Timewalker

    Bronze Timewalker ★4 4/5

    Dragon

    Rally: Get a random Chromadrake.

  • Refreshing Anomaly

    Refreshing Anomaly ★4 4/5

    Elemental

    Battlecry: Gain 2 free Refreshes.

  • Runic Arcanist

    Runic Arcanist ★4 2/4

    Dragon

    Start of Combat: Cast Shiny Ring twice.

  • Snare Trapper

    Snare Trapper ★4 4/4

    Quilboar

    Choose One - Get a random Quilboar; or Increase your maximum Gold by 1.

  • Sin'dorei Straight Shot

    Sin'dorei Straight Shot ★4 3/4

    Divine Shield, Windfury Rally: Remove Reborn and Taunt from the target.

  • Heroic Underdog

    Heroic Underdog ★4 1/10

    Stealth Rally: Gain the target's Attack.

  • Air Baller

    Air Baller ★4 6/6

    Elemental

    When you sell this, give your minions +2/+2. Improve your future Ballers.

  • Abyssal Bruiser

    Abyssal Bruiser ★4 2/1

    Naga

    Divine Shield Has +2/+1 for each Tavern spell you've cast this game.

  • Twilight Tidehunter

    Twilight Tidehunter ★4 4/6

    Murloc

    Whenever you cast a spell on this, give the left-most minion in your hand +8/+8.

  • Boom-in-a-Box

    Boom-in-a-Box ★4 5/10

    Taunt Start of Combat: Deal 3 damage to all other minions.

  • Soulkeeping Jailer

    Soulkeeping Jailer ★4 3/5

    Demon

    Activate (2): Your Demons each consume a random minion in the Tavern to gain its stats.

  • Parasitic Fleshling

    Parasitic Fleshling ★4 4/6

    Aberration

    At the end of your turn, give your left-most minion +2/+2. (Improved by each card you've discarded this game!)

  • Gunpowder Courier

    Gunpowder Courier ★4 2/5

    Pirate

    Whenever you spend 5 Gold, give your Pirates +3/+1. (6 Gold left!)

  • Tortollan Blue Shell

    Tortollan Blue Shell ★4 3/6

    If you lost your last combat, this minion sells for 5 Gold.

  • Maritime Extortionist

    Maritime Extortionist ★4 7/7

    Pirate

    Has +7/+7 for each Golden minion you've played this game (wherever this is).

  • Private Chef

    Private Chef ★4 5/4

    Naga

    Spellcraft: Choose a minion. Get a different random minion of its type, then Pass it.

  • Glambot

    Glambot ★4 4/4

    Mech

    Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.

  • Shifty Snake

    Shifty Snake ★4 6/1

    Beast

    Deathrattle: Your teammate gets a random Deathrattle minion.

  • Blade Collector

    Blade Collector ★4 3/2

    Pirate

    Also damages the enemies next to whomever this attacks.

  • Lovesick Balladist

    Lovesick Balladist ★4 3/4

    Pirate

    Battlecry: Give a Pirate +2 Health. (Improved by each Gold you spent this turn!)

  • Cagey Conjurer

    Cagey Conjurer ★4 5/3

    Naga

    Activate (1): Cast 2 random Tavern spells (targets this if possible).

  • Conveyor Construct

    Conveyor Construct ★4 5/2

    Mech

    Deathrattle: Get a random Magnetic Volumizer.

  • Plaguerunner

    Plaguerunner ★4 4/2

    Undead

    Deathrattle: Your Undead have +2 Attack this game, wherever they are. (+4 if triggered outside combat!)

  • Nightmare Corroder

    Nightmare Corroder ★4 4/5

    Aberration

    At the end of your turn, get a Sludge Corrosion.

  • Ashen Corruptor

    Ashen Corruptor ★4 6/6

    Demon

    After your hero takes damage, rewind it and give minions in the Tavern +2/+2 this turn.

  • Kelp Keeper

    Kelp Keeper ★4 5/5

    Murloc

    Activate (1): Trigger a friendly minion's Battlecry.

  • Drone Duplicator

    Drone Duplicator ★4 5/2

    Mech

    Divine Shield. Activate (1): The next Magnetization to this minion this turn happens an extra time.

  • En-Djinn Blazer

    En-Djinn Blazer ★4 5/5

    Elemental

    Battlecry: After the Tavern is Refreshed this game, give a random minion in it +10/+10.

  • Bramble Tunneler

    Bramble Tunneler ★4 3/6

    Quilboar

    Rally: Get a random Choose One card.

  • San'layn Scribe

    San'layn Scribe ★4 4/4

    Undead

    Has +4/+4 for each of your team's San'layn Scribes that died this game (wherever this is).

  • Razorfen Flapper

    Razorfen Flapper ★4 5/3

    Quilboar

    Battlecry and Deathrattle: Get a Blood Gem Barrage.

  • Flaming Enforcer

    Flaming Enforcer ★4 4/5

    Elemental / Demon

    At the end of your turn, consume the highest-Health minion in the Tavern to gain its stats.

  • Sky-hatch Runaway

    Sky-hatch Runaway ★4 4/7

    Dragon

    Activate (1): Trigger a friendly minion's Rally.

  • Friendly Geist

    Friendly Geist ★4 6/3

    Undead

    Deathrattle: Your Tavern spells give an extra +1 Attack this game.

  • Geomagus Roogug

    Geomagus Roogug ★4 4/6

    Quilboar

    Divine Shield. Whenever a Blood Gem is played on this, this plays a Blood Gem on a different friendly minion.

  • Gearfin

    Gearfin ★4 6/5

    Mech / Murloc

    At the end of your turn, get two 1-Cost Tavern spells.

  • Gormling Gourmet

    Gormling Gourmet ★4 4/3

    Murloc

    Taunt Battlecry and Deathrattle: Get a Seafood Stew.

  • Humon'gozz

    Humon'gozz ★4 5/5

    Divine Shield Your Tavern spells give an extra +1/+2.

  • Headhunter Gryphon

    Headhunter Gryphon ★4 3/5

    Beast

    Rally: Get a random Beast.

  • Sacrificial Wrathguard

    Sacrificial Wrathguard ★4 5/3

    Demon

    Deathrattle: Give minions in the Tavern +2/+2 this game. Activate (1): Improve this.

  • Hoarding Hyena

    Hoarding Hyena ★4 4/6

    Beast

    Rally: Summon a Tasty Lobster.

  • Ichoron the Protector

    Ichoron the Protector ★4 3/1

    Elemental

    Divine Shield Whenever you play an Elemental, give it Divine Shield until next turn.

  • Cutthroat K'Thir

    Cutthroat K'Thir ★4 4/4

    Aberration

    Whenever you discard a card, give this and your Deity +4/+4.

  • Maw Caster

    Maw Caster ★4 4/5

    Undead

    Battlecry: Destroy a friendly Undead to Discover an Undead.

  • Bigwig Bandit

    Bigwig Bandit ★4 4/6

    Pirate

    Rally: Get a random Bounty.

  • Mirror Monster

    Mirror Monster ★4 4/4

    All

    When you buy or Discover this, get an extra copy and Pass it.

  • Grave Narrator

    Grave Narrator ★4 2/7

    Undead

    Avenge (3): Your teammate gets a random minion of their most common type.

  • Bonker

    Bonker ★4 2/7

    Quilboar

    Windfury Rally: This plays a Blood Gem on all your other minions.

  • Bream Counter

    Bream Counter ★4 6/6

    Murloc

    While this is in your hand, after you play a Murloc, gain +6/+6.

  • Imposing Percussionist

    Imposing Percussionist ★4 4/4

    Demon

    Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier.

  • Persistent Poet

    Persistent Poet ★4 2/3

    Dragon

    Divine Shield. Adjacent Dragons permanently keep Bonus Keywords and stats gained in combat.

  • Imp-lusionist

    Imp-lusionist ★4 4/2

    Demon

    Deathrattle: Get a Methodical Madness.

  • Living Prison

    Living Prison ★4 4/5

    Elemental

    Activate (1): Gain the stats of the next minion you buy this turn.

  • Seafloor Recruiter

    Seafloor Recruiter ★4 3/5

    Naga

    Rally: Cast Chef's Choice on the minion to the right.

  • Mindbending Recruiter

    Mindbending Recruiter ★4 6/2

    Aberration

    Activate (0): Discard a card to get a random Aberration.

  • Banana Slamma

    Banana Slamma ★4 3/6

    Beast

    After you summon a Beast in combat, double its Attack.

  • Mantid King

    Mantid King ★4 3/3

    After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn.

  • Cage Gnawer

    Cage Gnawer ★4 2/7

    Beast

    Whenever a friendly Beast attacks, give your Beasts +2/+1.

  • Rimescale Priestess

    Rimescale Priestess ★4 3/3

    Naga

    Spellcraft: Get a random Tavern spell that gives stats.

  • Enchanted Sentinel

    Enchanted Sentinel ★4 3/5

    Mech

    Magnetic Your Tavern spells give an extra +1/+1.

  • Dead Bellringer

    Dead Bellringer ★4 3/6

    Undead

    Activate (1): Give a different friendly Undead Reborn. Then destroy it to gain +4/+4.

  • Tavern Tempest

    Tavern Tempest ★4 2/2

    Elemental

    Battlecry: Get a random Elemental.

  • Snarky Shark

    Snarky Shark ★4 4/5

    Beast

    When you sell this, Refresh the Tavern with a Fishbait. Your left-most Beast attacks it.

  • Holy Vanguard

    Holy Vanguard ★4 10/10

    Divine Shield Has +30/+30 if you have 15 or less Health.

  • Hot-Air Surveyor

    Hot-Air Surveyor ★4 3/7

    Quilboar

    Blood Gems played from your hand cast an extra time.

  • Drustfallen Butcher

    Drustfallen Butcher ★5 2/7

    Undead

    Avenge (4): Get a Butchering.

  • Firescale Hoarder

    Firescale Hoarder ★5 5/5

    Naga / Dragon

    Battlecry and Deathrattle: Get a Shiny Ring.

  • Rodeo Performer

    Rodeo Performer ★5 3/4

    Battlecry: Discover a Tavern spell.

  • Primalfin Lookout

    Primalfin Lookout ★5 3/2

    Murloc

    Battlecry: If you control another Murloc, Discover a Murloc.

  • Living Azerite

    Living Azerite ★5 8/6

    Elemental

    Whenever you cast a Tavern spell, give Elementals in the Tavern +4/+3 this game.

  • Barrier Banshee

    Barrier Banshee ★5 8/8

    Undead

    After a friendly minion is Reborn, gain Divine Shield and +8/+8.

  • Brann Bronzebeard

    Brann Bronzebeard ★5 2/4

    Your Battlecries trigger twice.

  • Glowscale

    Glowscale ★5 4/6

    Naga

    Taunt Spellcraft: Give a minion Divine Shield until next turn.

  • Ship Master Eudora

    Ship Master Eudora ★5 8/3

    Pirate

    Deathrattle: Give your minions +6/+6. Golden ones keep it permanently.

  • N'raqi Frostcaller

    N'raqi Frostcaller ★5 6/3

    Aberration

    Activate (0): Discard a card for your Tavern spells to give an extra +1/+1 this game.

  • Showy Cyclist

    Showy Cyclist ★5 4/2

    Naga

    Deathrattle: Give all your Naga +2/+1. (Improved by every 3 spells you've cast this game!)

  • Shamanic Tidecaller

    Shamanic Tidecaller ★5 5/7

    Murloc

    Whenever you cast a spell on a Murloc, give Murlocs in your hand and board +3/+3.

  • Felfire Conjurer

    Felfire Conjurer ★5 6/5

    Demon / Dragon

    At the end of your turn, your Tavern spells give an extra +1/+1 this game.

  • Spark Snapper

    Spark Snapper ★5 6/8

    Mech

    Whenever you play a Mech, Magnetize a 2/3 Satellite to it and improve this.

  • Faceless Converter

    Faceless Converter ★5 5/5

    Aberration

    Deathrattle: Give your Deity +2/+1. (Improved by each Tavern spell you've cast this game!)

  • Nightmare Par-tea Guest

    Nightmare Par-tea Guest ★5 3/3

    All

    Battlecry and Deathrattle: Get a Misplaced Tea Set.

  • Proud Privateer

    Proud Privateer ★5 8/8

    Pirate

    Your Bounties cast twice.

  • Storm Splitter

    Storm Splitter ★5 5/5

    Naga

    Once per turn, after you Pass a Tavern spell, get a new copy of it.

  • Bile Spitter

    Bile Spitter ★5 1/10

    Murloc

    Venomous Rally: Give another friendly Murloc Venomous.

  • Charging Czarina

    Charging Czarina ★5 4/1

    Mech

    Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +4 Attack.

  • Well Wisher

    Well Wisher ★5 6/6

    Spellcraft: Pass a different non-Golden minion.

  • Deft Deserter

    Deft Deserter ★5 8/8

    Demon

    Activate (1): Give all minions in the Tavern +8/+8 and Taunt, Divine Shield, or Windfury.

  • C'Thrax Wrecker

    C'Thrax Wrecker ★5 8/8

    Aberration

    Battlecry, Deathrattle, and Rally: Give your team's Deities +4/+4.

  • De-volition-ist

    De-volition-ist ★5 4/8

    Aberration

    After this attacks, deal damage equal to this minion's Attack to the highest- Health enemy minion.

  • Devilish Distractor

    Devilish Distractor ★5 4/7

    Demon

    Whenever you cast a spell on this, give minions in the Tavern +1/+2 this game.

  • Mindbender Ghur'sha

    Mindbender Ghur'sha ★5 3/9

    Aberration

    Whenever you discard a card, give your other minions +4/+4.

  • Air Revenant

    Air Revenant ★5 3/6

    Elemental

    After you spend 7 Gold, cast Easterly Winds. (7 left!)

  • Drakkari Enchanter

    Drakkari Enchanter ★5 1/5

    Your end of turn effects trigger twice.

  • Darkcrest Strategist

    Darkcrest Strategist ★5 4/5

    Naga

    Spellcraft: Get a random Tier 1 Naga. (Improves each turn!)

  • Eternal Summoner

    Eternal Summoner ★5 8/1

    Undead

    Reborn. Deathrattle: Summon 1 Eternal Knight.

  • Costume Enthusiast

    Costume Enthusiast ★5 4/5

    Murloc

    Divine Shield Start of Combat: Gain the Attack of the highest-Attack minion in your hand.

  • Firelands Fugitive

    Firelands Fugitive ★5 5/7

    Elemental

    Battlecry: Get a Conflagration.

  • Sewer Escapee

    Sewer Escapee ★5 7/7

    Murloc

    Activate (1): Give another Murloc +7/+7 and a random Bonus Keyword.

  • Enterprising Escapee

    Enterprising Escapee ★5 6/6

    Pirate

    After you spend 6 Gold, get a Lockbox. If you already have one, it opens 1 turns sooner instead. (6 Gold left!)

  • Goldrinn, the Great Wolf

    Goldrinn, the Great Wolf ★5 7/7

    Beast

    Deathrattle: Your Beasts have +7/+7 until next turn.

  • Draconic Warden

    Draconic Warden ★5 7/4

    Dragon

    Battlecry and Deathrattle: Get a random Chromadrake.

  • Hackerfin

    Hackerfin ★5 5/3

    Murloc

    Battlecry: Give your other minions +3/+2. (Improved by each different Bonus Keyword in your warband!)

  • Mysterious K'Thir

    Mysterious K'Thir ★5 7/7

    Aberration

    At the end of your turn, discard your 3 left-most Tavern spells. Gain +7/+7 for each discarded.

  • Kalecgos, Arcane Aspect

    Kalecgos, Arcane Aspect ★5 4/12

    Dragon

    After you trigger a Battlecry, give your Dragons +2/+2.

  • Leeroy the Reckless

    Leeroy the Reckless ★5 6/2

    Deathrattle: Destroy the minion that killed this.

  • Lurking Leviathan

    Lurking Leviathan ★5 3/9

    Beast

    Whenever you summon a Beast, give it +3 Attack and improve this permanently.

  • Lichling Hoarder

    Lichling Hoarder ★5 6/9

    Undead

    Avenge (3): Get a plain copy of a minion that started in your warband this combat.

  • Eternal Tycoon

    Eternal Tycoon ★5 4/8

    Undead

    Avenge (5): Summon an Eternal Knight. It attacks immediately.

  • Tranquil Meditative

    Tranquil Meditative ★5 3/8

    Naga

    Spellcraft: Your Tavern spells give an extra +1/+1 this game.

  • Man'ari Messenger

    Man'ari Messenger ★5 9/6

    Demon

    Battlecry: Minions in your team's Taverns have +3/+2 this game.

  • Elite Navigator

    Elite Navigator ★5 5/5

    Pirate

    Battlecry: Make a friendly Pirate from Tier 4 or below Golden.

  • Turquoise Skitterer

    Turquoise Skitterer ★5 5/5

    Beast

    Deathrattle: Your Beetles have +5/+5 this game. Summon a 2/2 Beetle.

  • Shipwrecked Rascal

    Shipwrecked Rascal ★5 5/4

    Pirate

    Battlecry and Deathrattle: Get a random Bounty.

  • Hopebringer

    Hopebringer ★5 4/3

    Dragon

    Start of Combat: Give your minions +4/+3. (Permanently improves after a friendly minion loses Divine Shield!)

  • Cataclysmic Harbinger

    Cataclysmic Harbinger ★5 6/10

    At the end of your turn, get a copy of the last Tavern spell you cast.

  • Sanguine Refiner

    Sanguine Refiner ★5 3/8

    Quilboar

    Rally: Your Blood Gems give an extra +1/+2 this game.

  • Resourceful Robot

    Resourceful Robot ★5 4/8

    Mech

    At the end of your turn, Magnetize a random Volumizer to this. Get a copy of it.

  • N'raqi Sapper

    N'raqi Sapper ★5 6/3

    Aberration

    Battlecry and Deathrattle: Get an Energizing Chamber.

  • Sewer Lord

    Sewer Lord ★5 4/6

    Beast

    Deathrattle: Summon two Sewer Rats that summon 2/3 Turtles with Taunt.

  • Ghastcoiler

    Ghastcoiler ★5 7/7

    Beast

    Deathrattle: Summon 2 random Deathrattle minions.

  • Support System

    Support System ★5 4/5

    Mech

    At the end of your turn, give a minion in your teammate's warband Divine Shield.

  • Tichondrius

    Tichondrius ★5 4/4

    Demon

    After your hero takes damage, give your Demons +4/+4.

  • Razorfen Vineweaver

    Razorfen Vineweaver ★5 4/4

    Quilboar

    Rally: This plays 4 permanent Blood Gems on itself.

  • Titus Rivendare

    Titus Rivendare ★5 1/7

    Your Deathrattles trigger an extra time.

  • Selfless Sightseer

    Selfless Sightseer ★5 6/2

    Dragon

    Battlecry: Increase your team's maximum Gold by (1).

  • Insatiable Ur'zul

    Insatiable Ur'zul ★5 4/6

    Demon

    Taunt. After you play a Demon, consume a random minion in the Tavern to gain its stats.

  • Felboar

    Felboar ★5 2/6

    Demon / Quilboar

    After you cast 3 spells, consume a minion in the Tavern to gain its stats. (3 left!)

  • The Shadow of Doubt

    The Shadow of Doubt ★6 6/8

    Aberration

    Whenever a card is added to your hand, give your Deity +4/+5.

  • Sky Admiral Rogers

    Sky Admiral Rogers ★6 4/5

    Pirate

    After you spend 9 Gold, get a random Bounty. (9 Gold left!)

  • Torrential Ruiner

    Torrential Ruiner ★6 6/3

    Naga

    Whenever you cast a spell on a Naga, give your minions +2/+3.

  • Ultraviolet Ascendant

    Ultraviolet Ascendant ★6 6/6

    Elemental

    Start of Combat: Give your other Elementals +3/+3. (Improves after you play an Elemental!)

  • Balinda Stonehearth

    Balinda Stonehearth ★6 6/6

    Your spells that target friendly minions cast twice.

  • Sanguine Champion

    Sanguine Champion ★6 9/4

    Quilboar

    Battlecry and Deathrattle: Your Blood Gems give an extra +2/+1 this game.

  • Choral Mrrrglr

    Choral Mrrrglr ★6 6/6

    Murloc

    Start of Combat: Gain the stats of all the minions in your hand.

  • Utility Drone

    Utility Drone ★6 4/5

    Mech

    At the end of your turn, give your minions +4/+5 for each Magnetization they have.

  • Elemental of Surprise

    Elemental of Surprise ★6 8/8

    Elemental

    Divine Shield This minion can triple with any Elemental.

  • Harbinger Aph'lass

    Harbinger Aph'lass ★6 3/6

    Aberration

    Whenever you discard a card, give your Deity +2/+1 and improve this.

  • Silent Deliverer

    Silent Deliverer ★6 7/7

    Pirate

    Battlecry: Get a random Golden minion from Tier 4. It doesn’t give a Triple Reward.

  • Eredar Escapist

    Eredar Escapist ★6 6/8

    Demon

    After your hero takes 4 damage, get a copy of Corrupted Cupcakes. (4 left!)

  • Ravaging Scorpid

    Ravaging Scorpid ★6 6/7

    Beast

    After a friendly minion attacks, your Beetles have +4/+4 this game. Deathrattle: Summon a 2/2 Beetle.

  • Snazzy Phantom

    Snazzy Phantom ★6 6/8

    Undead

    After a friendly minion is Reborn, give stats equal to its Attack to your right-most Undead.

  • Victorious Geomant

    Victorious Geomant ★6 10/10

    Quilboar

    Activate (2): Get 6 Blood Gems. Cast any that don't fit on your left-most minion.

  • Falling Sky Golem

    Falling Sky Golem ★6 4/2

    Mech

    Divine Shield. Has +4/+2 for each Deathrattle you've triggered this game (wherever this is).

  • Deathly Striker

    Deathly Striker ★6 8/8

    Undead

    Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.

  • Gatekeeper Amalgam

    Gatekeeper Amalgam ★6 6/6

    All

    Whenever you cast a spell on this, it casts Misplaced Tea Set.

  • Twisted Wrathguard

    Twisted Wrathguard ★6 8/8

    Demon

    After you sell a minion, add a Fodder to your next Refresh.

  • Young Murk-Eye

    Young Murk-Eye ★6 8/5

    Murloc

    At the end of your turn, trigger the Battlecries of adjacent minions.

  • Magicfin Mycologist

    Magicfin Mycologist ★6 4/8

    Murloc

    Once per turn, after you buy a Tavern spell, get a 1/1 Murloc and teach it that spell. (1 left!)

  • Deathstrider

    Deathstrider ★6 10/11

    Beast

    After a friendly Rally minion attacks, trigger your left-most Deathrattle.

  • Loyal Mobster

    Loyal Mobster ★6 6/5

    Quilboar

    At the end of your turn, this plays a Blood Gem on all your teammate's minions.

  • Turbo Hogrider

    Turbo Hogrider ★6 6/8

    Quilboar

    After you play a Choose One card, this plays 2 Blood Gems on all your Quilboar.

  • Nadina the Red

    Nadina the Red ★6 8/4

    Deathrattle: Give 3 friendly Dragons Divine Shield.

  • Dark Dazzler

    Dark Dazzler ★6 4/7

    Demon

    After your teammate sells a minion, gain its stats. (Once per turn.)

  • Hooktusk, Master Marauder

    Hooktusk, Master Marauder ★6 4/4

    Pirate

    After you Discover a card, give your other Pirates +1/+1. (Improved by Golden minions you played this game!)

  • Heroic Broodmother

    Heroic Broodmother ★6 7/7

    Dragon

    Rally: Gain Divine Shield. Start of Combat: Attack immediately.

  • Groundbreaker

    Groundbreaker ★6 6/4

    Naga

    After you play a Naga, gain +1/+1. (Improved by every 3 spells you've cast this game!)

  • Transport Reactor

    Transport Reactor ★6 3/3

    Mech

    Magnetic Has +3/+3 for each time your team has Passed this game (wherever this is).

  • Veteran Brigand

    Veteran Brigand ★6 8/8

    Quilboar

    Choose One - This plays 3 Blood Gems on all your minions; or cast Blood Gem Barrage 3 times.

  • Fauna Whisperer

    Fauna Whisperer ★6 4/9

    Naga

    At the end of your turn, cast Natural Blessing on adjacent minions.

  • Forsaken Weaver

    Forsaken Weaver ★6 3/8

    Undead

    After you cast a Tavern spell, your Undead have +3 Attack this game (wherever they are).

  • Dark Puppeteer

    Dark Puppeteer ★6 8/4

    Aberration

    Deathrattle: Your Tavern spells give an extra +4 Health this game.

  • Auto Reveille

    Auto Reveille ★6 4/8

    Mech

    After you buy 3 cards, Magnetize a random Volumizer to this and get a copy of it. (3 left!)

  • Unbound Tempest

    Unbound Tempest ★6 3/12

    Elemental

    After you play 4 Elementals, gain the stats of the highest- Health minion in the Tavern. (4 left!)

  • Tyrael

    Tyrael ★6 10/10

    Activate (1): Set another minion's stats to 50/50.

  • Crimson Vindicator

    Crimson Vindicator ★6 8/9

    Dragon

    Divine Shield Rally: Cast Mighty Dragonbreath.

  • Sandy

    Sandy ★7 1/1

    Start of Combat: Transform into a copy of your teammate's highest- Health minion.

  • Polarizing Beatboxer

    Polarizing Beatboxer ★7 5/10

    Mech

    Whenever you Magnetize to a different minion, it also Magnetizes to this.

  • Champion of Sargeras

    Champion of Sargeras ★7 8/8

    Demon

    Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.

  • Captain Sanders

    Captain Sanders ★7 9/9

    Pirate

    Battlecry: Make a friendly minion from Tier 6 or below Golden.

  • Stitched Salvager

    Stitched Salvager ★7 16/4

    Undead

    Start of Combat: Destroy the minion to the left. Deathrattle: Summon an exact copy of it. (Except Stitched Salvager.)

  • Obsidian Ravager

    Obsidian Ravager ★7 7/7

    Dragon

    Rally: Deal damage equal to this minion's Attack to the target and an adjacent minion.

  • Futurefin

    Futurefin ★7 7/13

    Murloc

    At the end of your turn, give this minion's stats to the left-most minion in your hand.

  • Highkeeper Ra

    Highkeeper Ra ★7 6/6

    Battlecry, Deathrattle, and Rally: Get a random Tier 6 minion.

  • Stalwart Kodo

    Stalwart Kodo ★7 16/32

    Beast

    After you summon a minion in combat, give it this minion's maximum stats. (3 times per combat.)

  • The Last One Standing

    The Last One Standing ★7 15/15

    All

    Rally: Give a friendly minion of each type +15/+15 permanently.

  • Stone Age Slab

    Stone Age Slab ★7 10/10

    Elemental

    After you buy a minion, give it +20/+20 and double its stats. (Once per turn.)

  • Jailbird Juggernaut

    Jailbird Juggernaut ★7 6/15

    Quilboar

    Rally: Summon a Golem with this minion's stats to attack the target first.

  • Sha of Fear

    Sha of Fear ★7 10/13

    Aberration

    Whenever you cast a Tavern spell, give your minions and Deity +3/+3.

  • Sea Witch Zar'jira

    Sea Witch Zar'jira ★7 4/5

    Naga

    Spellcraft: Choose a different minion in the Tavern to get a copy of.

How Battlegrounds works

In Battlegrounds, eight players pick a hero and build a team of minions bought from Bob’s tavern. Each turn you get gold to buy, sell and rearrange minions; then combat plays out automatically against another player, and the loser takes damage.

The tavern has tiers from 1 to 7. Leveling up costs gold but unlocks stronger minions. Combining three copies of the same minion creates a golden version with double stats and grants a discover from the next tier.

Tribes are the core of every strategy: each game only uses some of them, so check which are available before settling on a plan. Each hero’s Hero Power changes the pace a lot, which is why the hero pick at the start matters so much.